So, the results for the 2014 Indie Game Maker Contest were finally announced! Alas, Big Bada Boom didn’t rank, but massive congratulations to all the winners! The judging process took […]

Big Bada Boom!

I’ve been rather quiet on this here blog lately. For one, my time has been occupied with the terribly necessary task of job hunting. For two, and more excitingly, I’ve […]

More Modeling

Job hunting escapades have been filling most of my hours for about the last week, but today I managed to find time to get back into Sculptris and make up […]

Back to the Drawing Board

As we work on updating the play and tuning the moment to moment feel of Slingshot, I’ve been sketching out my thoughts on the future of the upgrade system. At […]

Slingshot Alpha is Live!

You can check it out right here! Both myself and Sean would are eagerly awaiting feedback from you fine gamers out there, so take our spaceship out for a spin […]

Making Turrets

After spending much of the day pulling my hair out over video recording issues I started this evenings modeling in a dispirited state. After a spot of productive creation time […]

Slingshots First Gif!

Trying out new exhaust particles here. I’m still not set on the final colours, but this is getting places. I also need some better gif capturing software. Anybody have any […]